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  • The air is stiff, the halls are cold. Interior toned in sleek silvers, blues and darker shades of colors you can't see. The buildings are black and so is the visor. You only know the impersonal feeling from the games, now what you are looking at is a direct narrative. The only way to join is if your friends in the UNSC referred you or you were invited by a recruiter inside ONI. They told you this is the place to be, with earlier retirement in the Prowler Corps. and higher pay because of the black budgets.

    But the truth is this isn't for everyone. The line of work you can expect, the duty that comes with it in integrity, service before self and excellence as exclaimed in our core values. ONI is only for the select few that understand what needs to be done, that understand in joining our story telling of the Halo universe you are here to be the character you create. To get better in awareness, team-play and sniping all in game but also go beyond in reading, due-diligence and critical thinking. This application is available to you below is your first impression you are making to the Officers who will be deciding whether or not your enlistment request will even be considered, and if you are ultimately accepted into the ONI, and granted full membership. You will only be given one chance, good luck.





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  • Understanding Commitment
    ONI was founded in September 2004 as a small Bungie.net forum group. This is a serious group of veteran Halo players to collaboratively create stories under the narrative of ONI bringing long-term player engagement and endgame activities. We are a community to accomplish challenges together. Joining our group is a commitment to friendship and growth in your abilities to think, to shoot and to lead.

    It is highly recommended to attend Orientation before enlisting, but not mandatory.

    To join Orientation please join the Discord.






    Clan /noun
    a group of people with a strong common interest.

    Role Playing /noun
    the changing of one's behavior to assume a role, consciously to act out an adopted role.

    Role Playing Clan /noun
    a clan in which the participants assume the roles of characters and collaboratively create stories. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, they may improvise freely; their choices shape the direction and outcome of the games.

    Role Playing Game /noun
    a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines.

    Player /noun
    a person taking part in a game.

    Gaming Community /noun
    a gaming community is an online community that is centered on interaction through game.

    Character /noun
    a person in Halo, depicted through the story from a game, novel or film.

    Characterization /noun
    the creation or construction of a fictional character - the representation of a person in narrative and dramatic works.

    Narrative /noun
    having the form of a story or representing a story in any account of a series of related events or experiences.

    Setting /noun
    the place or type of surroundings where something is positioned or where an event takes place.

    Author /noun
    a writer of a book, article, or document.

    Sponsor /noun
    a person that provides support for someone or something.

    Game Master /noun
    a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. 

    Game Operations Director /noun
    god backronym, synonymous with Game Master.

    Office of Naval Intelligence /noun
    or ONI is the intelligence service of the UNSC Navy.
    The Office of Naval Intelligence is responsible for UNSC signals intelligence (SIGINT), human intelligence (HUMINT), counter-espionage, propaganda, and top-secret research and development programs. The agency mostly operates independently of other UNSC branches, and at times it contravenes the law and UNSC protocol to complete top-secret missions. 

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